{"version":"1.0","width":620,"height":178,"type":"rich","provider_name":"LISTEN","provider_url":"https:\/\/listen.style","url":"https:\/\/listen.style\/p\/oi7rev2e\/tqt9oigs\/player","title":"#309 \u2013 John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets","author_name":"Lex Fridman","author_url":"https:\/\/listen.style\/p\/oi7rev2e","html":"<iframe src=\"https:\/\/listen.style\/p\/oi7rev2e\/tqt9oigs\/player\" title=\"#309 \u2013 John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets\" scrolling=\"no\" frameborder=\"0\" style=\"width: 100%; height: 178px;\"><a href=\"https:\/\/listen.style\/p\/oi7rev2e\/tqt9oigs\/player\">#309 \u2013 John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets<\/a><\/iframe>"}